var iTweenLogoGT : GameObject;
var presenetssTextGT : GameObject;
var whiteDiagonalGradient : GameObject;
var titleScreen : GameObject;
function OnEnable(){
	iTweenLogoGT.transform.position=Vector3(.5,.5,.5);
	presentsTextGT.transform.position=Vector3(.5,.5,.5);
	whiteDiagonalGradient.guiTexture.color=Color(.5,.5,.5);

	//In
	iTween.FadeFrom(whiteDiagonalGradient,{"alpha":0,"time":.6,"delay":1});
	iTween.MoveFrom(whiteDiagonalGradient,{"position":Vector3(1.3,1.3,0),"time":.6,"delay":1});
	iTween.MoveFrom(iTweemLogoGT,{"x":-.4,"time":.6,"delay":1.2});
	iTween.MoveFrom(presenTextGT,{"x":1.2,"time";:.6,"delay":1.4});

	//Out

}